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  • Modeling and System Design: Part 1

    draftX min read

    (My) foundational principles of system modeling that bridge theory and practice in building scalable software

    engineeringarchitecture
  • If I Were Dumb Enough to Build an MMO

    published40 min read

    Designing a server-authoritative dark fantasy MMO from systems to architecture. Purely theoretical. I have a job.

    personalgame-developmentarchitecturerust
  • Let's Talk Event Sourcing

    published6 min read

    What event sourcing actually is, when it makes sense, and a little bit of it's tradeoffs

    engineeringarchitectureevent-driven architecture
  • The First Game Changer

    published4 min read

    One tiny thing that changed how I wrote software forever

    personalengineeringcoding-styleremembrances
  • Hello World

    published2 min read

    Understand who am I and a tiny bit of what I did

    personalengineeringresumeflesh-and-blood-tcg